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Old 14th July 2007, 6:19pm   #16
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Re: Mario Galaxies

Not to Jeff its not.
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Old 14th July 2007, 6:22pm   #17
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Re: Mario Galaxies

Quote:
I didn't say it was any different - 49 seconds in to that trailer though, the bad guy behind the hero should have just rammed the sword right through his back, fair enough that's not in keeping with the idea of the game but still - seeing someone wave a sword 2 inches behind the main guy and then a few seconds later the dude gets taken out is just a bit rubbish really.
From a lot of reports, AC is still going through a lot of final tweaking, especially the combat. There were a fair few unintentional glitches, crashes, collisions etc. As someone that happily played the Thief demo for days at a time, the sneaking and assassination stuff thrills me to no end. I've never actually enjoyed how the combat played out in those games, and while the parry-riposte-thrust action looks damned pretty, it still looks like it's going to be almost button-mash-tastic like the recent PoP games (not that it made those games any less fun, it meant less concentrating on fighting, more solving puzzles)

I will be highly disappointed with myself if I spend any serious amount of time in Assassin's Creed fighting people instead of killing their leader and running away.
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