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Old 16th May 2008, 11:04pm   #151
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Re: GTAIV (PS3, Xbox 360) Chat - Spoilers

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Originally Posted by Watty View Post
It was San Fierro.
Nah he's right.

the GTA 3 version clearly confused me n'aw.

But San Andreas > Faultlines > earthquakes >San Fran. It will be aye. Hopefully a proper rendition and not a straight port of San Fierro or the like.
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Old 16th May 2008, 11:06pm   #152
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Re: GTAIV (PS3, Xbox 360) Chat - Spoilers

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Nah he's right.
Nope. San Andreas was California, Los Santos was LA, San Fierro was San Fran and Las Venturas was Vegas.
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Old 16th May 2008, 11:06pm   #153
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Re: GTAIV (PS3, Xbox 360) Chat - Spoilers

Quote:
Originally Posted by Watty View Post
It was San Fierro.
Again, I say, in the original Grand Theft Auto game there were three cities. The first was Liberty City which was loosely designed on New York, Vice City which was loosely designed on Miami and San Andreas which was loosely designed on San Francisco.

Yeesh. Here is a link to the image of the original map of San Andreas with the Golden Gate Bridge since no-one seems to be able to get it:
http://upload.wikimedia.org/wikipedi...AndreasPS1.png
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Nope. San Andreas was California, Los Santos was LA, San Fierro was San Fran and Las Venturas was Vegas.
You're not getting this, are you? ""
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Old 16th May 2008, 11:08pm   #154
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Re: GTAIV (PS3, Xbox 360) Chat - Spoilers

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Originally Posted by Stew View Post
Again, I say, in the original Grand Theft Auto game there were three cities. The first was Liberty City which was loosely designed on New York, Vice City which was loosely designed on Miami and San Andreas which was loosely designed on San Francisco.

Yeesh. Here is a link to the image of the original map of San Andreas with the Golden Gate Bridge since no-one seems to be able to get it:
http://upload.wikimedia.org/wikipedi...AndreasPS1.png
Cool I've picked you up wrong.

No need for patronising either. Mistake.
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Old 16th May 2008, 11:10pm   #155
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Re: GTAIV (PS3, Xbox 360) Chat - Spoilers

You kids and your thinking that the 'original' Grand Theft Auto I speak of starts with 3-D rendered versions. /shakes head

Don't forget the first one, the add-on pack to make it GTA: London and GTA: 2 with it's slightly nicer graphics but still top-down.

Anyway, as I was saying. I can't see them doing the same size of city for San Andreas (the city from the first GTA with Golden Gate Bridge etc) as a download for the X-Box 360, but if they do I'll likely cream my breeks.
Quote:
Originally Posted by Watty View Post
Nope. San Andreas was California, Los Santos was LA, San Fierro was San Fran and Las Venturas was Vegas.
Telling me I'm wrong twice doesn't tend to go down well when I'm liquored up, and right.
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Old 16th May 2008, 11:30pm   #156
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Re: GTAIV (PS3, Xbox 360) Chat - Spoilers

One of the main things that dissapointed me about GTA3 was a lack of GTA2 esque gang missions.
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Old 16th May 2008, 11:32pm   #157
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Re: GTAIV (PS3, Xbox 360) Chat - Spoilers

Quote:
Originally Posted by Stew View Post
You kids and your thinking that the 'original' Grand Theft Auto I speak of starts with 3-D rendered versions. /shakes head

Don't forget the first one, the add-on pack to make it GTA: London and GTA: 2 with it's slightly nicer graphics but still top-down.

Anyway, as I was saying. I can't see them doing the same size of city for San Andreas (the city from the first GTA with Golden Gate Bridge etc) as a download for the X-Box 360, but if they do I'll likely cream my breeks.

Telling me I'm wrong twice doesn't tend to go down well when I'm liquored up, and right.
Look Stew I already said above I made a mistake. Give the patronising shite a rest.
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Old 16th May 2008, 11:32pm   #158
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Re: GTAIV (PS3, Xbox 360) Chat - Spoilers

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Originally Posted by endless psych View Post
One of the main things that dissapointed me about GTA3 was a lack of GTA2 esque gang missions.
Bringing back gouranga would be a fucking winner as well!
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Old 16th May 2008, 11:34pm   #159
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Re: GTAIV (PS3, Xbox 360) Chat - Spoilers

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Bringing back gouranga would be a fucking winner as well!
My first kill in multiplayer was running someone over. I got a warm glow inside when it came up "Endless psych gouranga'd..."

You'd think in at least one of the 3D GTA's they would have made a cameo? Then again you can probably get away with running over religious types top down more then you can in full 3d.

But hey we got multiplayer back so who are we to complain.
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Old 16th May 2008, 11:37pm   #160
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Re: GTAIV (PS3, Xbox 360) Chat - Spoilers

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Originally Posted by wingwalker View Post
I can't believe anyone would buy this game and do anything else other than murder prostitutes. I really can't.
Aye, but I was gutted to discover you can't steal a cop car and pick up hookers in it. I wanted to be Harvey Keitel in 'Bad Lieutenant'
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Old 16th May 2008, 11:39pm   #161
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Re: GTAIV (PS3, Xbox 360) Chat - Spoilers

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Originally Posted by endless psych View Post
My first kill in multiplayer was running someone over. I got a warm glow inside when it came up "Endless psych gouranga'd..."

You'd think in at least one of the 3D GTA's they would have made a cameo? Then again you can probably get away with running over religious types top down more then you can in full 3d.

But hey we got multiplayer back so who are we to complain.
Thank God for multiplayer, I've been playing the missions for maybe eight hours now and I'm already remembering why I never completed the other GTA games from 3 onwards; steal a car and deliver it, kill this guy and do this race. Repeat for 20-25 hours and you're done.
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Old 16th May 2008, 11:46pm   #162
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Re: GTAIV (PS3, Xbox 360) Chat - Spoilers

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Thank God for multiplayer, I've been playing the missions for maybe eight hours now and I'm already remembering why I never completed the other GTA games from 3 onwards; steal a car and deliver it, kill this guy and do this race. Repeat for 20-25 hours and you're done.
At least they were variations on a theme I can only play "no more heroes" on the wii every once in a blue moon because of the need to repeat missons over and over...

ALSO the 100% competition has been extended.
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Old 16th May 2008, 11:47pm   #163
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Re: GTAIV (PS3, Xbox 360) Chat - Spoilers

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At least they were variations on a theme I can only play "no more heroes" on the wii every once in a blue moon because of the need to repeat missons over and over...
What tipped me over the edge was always getting 95% through a race, being in first place and the fucking twitchy controls making sure that someone nudged you and when you corrected you'd roll the car. Then having to go right back to the begining.

It happened about fifteen seconds before the 360 got turned off and I logged on here, wankers.
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Old 17th May 2008, 7:43am   #164
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Re: GTAIV (PS3, Xbox 360) Chat - Spoilers

The easiest ways to win the races is to get a bike, you'll finish at least 90 seconds in front of everyone else.
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Old 17th May 2008, 3:33pm   #165
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Re: GTAIV (PS3, Xbox 360) Chat - Spoilers

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Originally Posted by Semprini View Post
Despite some truly hilarious graphics, this is a pretty awful and ill-conceived review.

"The new driving system is unplayable on the PS3"

I've been using the classic driving system since I installed the game. Works just fine."

"People just phone you constantly, demanding you take them to bars or to play darts/pool/bowling."

You can turn your mobile off you know. Just like in the real world.

"I'm not a fan of the TV stations, its like the game telling me not to play it."

Its called cutting down on player disconnect. putting substitutes for switching the game off/passive play modes into games so the player will keep playing when they would normally want to rest and switch it off.

Plus which, complaining about the thousands of extra things in the game seems churlish to say the least, given that there are more entertaining and salient gaming options in this game than its closest five competitors put together.

A rare miss for Yahtzee.


I'm not without complaints for this game, but most of mine seem to be things that they haven't fixed from the previous games: Your allies are occasionally too retarded too understand car doors and corners. The 3D gets a little Tomb Raider from time to time, with the player being able to stand next to a wall and be able to see right through it.

Nothing major, still loving it.
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