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Old 15th April 2008, 8:40am   #1
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iPhone Super Monkey Ball?

When Apple announced the big firmware 2.0 update coming soon for iPhone and iPod Touch, one of the things they talked about was gaming. They pulled a bunch of big-name game developers onto the stage and said “all these people are going to make iPhone games”. Electronic Arts, Sega, etc.

EA promised a version of Spore. All well and good.

Sega though … Sega showed a working demo of Super Monkey Ball, that they had ported in just a few days, controlled by tilting the iPhone and running smooth as hell.

Then they said that they were just playing around with that to see what the iPhone could do … and that they probably wouldn’t finish it off, but would work on other games instead. It had just been a test.

The good news is that they seem to have changed their minds. Sega are doing Monkey Ball on the iPhone. Amazing. I want.
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Old 15th April 2008, 8:43am   #2
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Re: iPhone Super Monkey Ball?

I'm a bit dubious as the tilt feature can sometimes be a bit unresponsive using normal applications although I suppose that could be as much to do with the software as the sensitivity of the tilt mechanism itself.
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Old 15th April 2008, 8:46am   #3
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Re: iPhone Super Monkey Ball?

I think it’s a software thing. The hardware includes accelerometers, how that data is read and used is up to the applications. I mean … the accelerometers inside MacBooks are only meant to be checking for sudden movement, so as to park your hard drive heads if your machine is dropped … but they can be used by all sorts of other software apps to control pretty much anything you like by tilting in any direction—and are very, very sensitive.

I know what you mean though. The tilt sensors can feel very rough at times—I think it’s because they’re only checking for 90º increments in most standard iPhone/iPod apps so far.

Couple of quotes from Sega:

Quote:
The iPhone OS is a robust development platform that will allow Sega to deliver mobile gaming experiences that are truly compelling. Using the iPhone's accelerometer to power a tilt control feature adds a whole new dimension to Super Monkey Ball, and we can't wait for gamers to try it.
Quote:
This is not a cellphone game. This is a full console game. And we underestimated the power of the device. We had to fly in a developer to upscale the art for the iPhone.
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Old 15th April 2008, 8:48am   #4
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Re: iPhone Super Monkey Ball?

Sounds good but no doubt my company-supplied demo model won't take this update either
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Old 15th April 2008, 12:25pm   #5
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Re: iPhone Super Monkey Ball?

Get ready for a sore neck.
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Old 15th April 2008, 12:27pm   #6
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Re: iPhone Super Monkey Ball?

Woo hoo!
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Old 15th April 2008, 12:42pm   #7
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Re: iPhone Super Monkey Ball?

Excellent stuff, any sort of time-scale on a release date?
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Old 15th April 2008, 12:47pm   #8
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Re: iPhone Super Monkey Ball?

Nothing I know about, but the big iPhone/iPod Touch firmware update is rumoured to land around June. Once that’s here, it opens up the ability to download and install applications including games.
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Old 15th April 2008, 12:48pm   #9
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Re: iPhone Super Monkey Ball?

Ooh, any thoughts on costs?
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Old 15th April 2008, 12:49pm   #10
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Re: iPhone Super Monkey Ball?

Nope. I’ve already posted everything I know on this subject.
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