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Old 16th April 2008, 2:55pm   #1
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Gaming News Quake Live (PC, Mac) - Now Accepting Beta Applications

The title pretty much says it all. iD's upcoming web-based FPS is looking for Beta testers. If you want to chance your luck, they fire your email into this site.




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Old 16th April 2008, 3:02pm   #2
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Re: Quake Live (PC, Mac) - Now Accepting Beta Applications

Done. Was reading about this the other day, sounds pretty cool.
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Old 16th April 2008, 3:04pm   #3
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Re: Quake Live (PC, Mac) - Now Accepting Beta Applications

I almost signed up, just out of techno-lust for shiny new things. I have no interest in playing an FPS though, so stopped myself.
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Old 16th April 2008, 3:05pm   #4
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Re: Quake Live (PC, Mac) - Now Accepting Beta Applications

What were you reading about it in? I haven't been able to find much out about it other then it's a FPS, free to play with in-game adds and is based on QIII Arena.
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Old 16th April 2008, 3:57pm   #5
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Re: Quake Live (PC, Mac) - Now Accepting Beta Applications

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Originally Posted by Hammer View Post
What were you reading about it in? I haven't been able to find much out about it other then it's a FPS, free to play with in-game adds and is based on QIII Arena.
this months (May) PCZone, it doesn't say much more than that to be honest. aside from a bit about the community side of things, like persistant stats and tournaments.
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Old 16th April 2008, 7:55pm   #6
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Re: Quake Live (PC, Mac) - Now Accepting Beta Applications

I played Quake 3 Arena til my fingers were bloodied stumps, on a 56k modem during high school. Staying up late to go 1v1 railguns with Americans in tournaments. I actually did very well for a while, before eventually peaking - there was a definite plateau for your skills when you have to do everything a half second ahead of time (to account for the ping)

Not again. I have a job, which I would surely loose if I let myself get into Quake again with an 18MB connection =/
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Old 17th April 2008, 2:14pm   #7
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Re: Quake Live (PC, Mac) - Now Accepting Beta Applications

Signed up!

Here's the press release from idsoftware.com
Quote:
IGA Worldwide Partners with id Software on Forthcoming QUAKE LIVE title

IGA Selected Exclusive Provider of Advertiser Sponsorships; In-Game Brand Integration Opportunities within Revolutionary QUAKE LIVE Portal

San Francisco, CA- February 19, 2008 -IGA Worldwide Inc., the leading independent in-game advertising network announced today from the 2008 Game Developer Conference that it has partnered with id Software to manage all advertising, sponsorship and creative branding opportunities within the forthcoming QUAKE LIVE web site and free-to-play version of the popular QUAKE Arena multiplayer action games.

Created by id Software as an all-new way to deliver the excitement and energy of first-person multiplayer action to a broader audience than ever before, QUAKE LIVE offers game players of all skill levels a totally free and easily accessible multiplayer game and community through a single website at quakelive.com. Every element of the experience, including friends lists and communication, sponsored events and tournaments, matchmaking, stats tracking, and even the game itself is accessed and delivered free of charge through the web browser. Integrated with IGA's proprietary SDK, QUAKE LIVE will offer companies and agencies fresh opportunities to dynamically-target brands to audiences within a broadly accessible version of one of the world's premiere game franchises, while also offering gamers a totally free premium game, fun events and a vibrant, active community of other players.

"IGA understands game developers and game players which makes them the perfect partner for QUAKE LIVE. Whether it's been the ease of implementing their SDK or just their excitement about QUAKE LIVE, they have been fantastic to work with," said Todd Hollenshead, CEO of id Software. "As we work to bring QUAKE-style deathmatch excitement to the masses, IGA has fully supported our vision."

"id Software is among the proverbial godfathers of modern gaming and we are thrilled to be working with them on their first title in our 'freemium' category," said Justin Townsend, CEO of IGA Worldwide. "This partnership is only the latest testament to the increasing acceptance of in-game as an effective, measurable advertising medium and a strategic revenue opportunity for publishers and developers."

IGA predicts more progressive game publishers like id will create what the company has coined "freemium," or free-to-play premium games based on their most popular titles in order to attract new audiences and open new revenue advertising revenue streams. A recent eMarketer forecast estimated the current video game advertising market to exceed $502MM and is expected to grow 23 percent year-over-year over the next five years.
Fan-frickin'-tastic.
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