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Old 20th October 2009, 3:47pm   #61
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Re: Modern Warfare 2 - 11/10/09

Custom maps are bent anyhow.
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Old 20th October 2009, 3:52pm   #62
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Re: Modern Warfare 2 - 11/10/09

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Originally Posted by Eulonima View Post
as far as i know theres going to be IW dedicated servers just not "dude on a 512 adsl connection" dedicated server on his pc effort. im glad theyre doin it tbh, from an xbox standpoint etc, due to the UTTER SHITE launches of 4 and WaW, couldnt get a game for DAYS because of everyone and thier mother running shite servers on thier shite connection
From the interview it sounds like the games are going to be purely peer-to-peer, so instead of sorting out the problem you mentioned with console connections they're just making the problem apply to PC as well. Nice one, Infinity Ward. High-fives all round.
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Old 20th October 2009, 4:38pm   #63
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Re: Modern Warfare 2 - 11/10/09

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From the interview it sounds like the games are going to be purely peer-to-peer, so instead of sorting out the problem you mentioned with console connections they're just making the problem apply to PC as well. Nice one, Infinity Ward. High-fives all round.
nah the servers are IWNET servers (like battle.net one of the best multiplayer systems going), its in order to cut out poor peer to peer connections and piracy. cant speak for PC but i dont its anything worth being raging about
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Old 20th October 2009, 5:06pm   #64
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Re: Modern Warfare 2 - 11/10/09

Ugh i was really looking forward to the online aspect of this. Bored of Americas Army these days.
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Old 20th October 2009, 6:03pm   #65
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Re: Modern Warfare 2 - 11/10/09

It's a shitty way of forcing people to pay for new map packs, essentially, rather than the billions that come out of the mod community, which admittedly, 80% of are gash, but nonetheless add a bit of variety

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Again and again during our conversation, West and Zampella hammer the point that hardcore PC players lose very little to this change relative to the returns that casual to moderate fans will see. Clans can set up private matches to do their training or what have you; all they lose is the ability to customize the game on a deeper level with mods and such. Infinity Ward sees the addition of solid matchmaking and community support like IW-run tournaments to the PC as a huge win, and not something that could be done under the old system.

Why not have both? West does not want to include dedicated servers alongside the custom-built backend, stating that it would just "bifurcate the community."
http://gameinformer.com/b/news/archi...-response.aspx


Lame-o.



though i expect 3 days after release someone will have hacked dedicated server capability back into it somehow.
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Old 5th November 2009, 12:06am   #66
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Re: Modern Warfare 2 - 11/10/09

As well as lack of dedicated servers, IW have also stated that multiplayer will support a maximum o 9v9, and that the lean function has been removed entirely ''
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Old 5th November 2009, 12:54am   #67
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Re: Modern Warfare 2 - 11/10/09

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Old 5th November 2009, 1:05am   #68
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Re: Modern Warfare 2 - 11/10/09

I was looking to the online play too. Bet ye Brian wrecked him room after that post and is laying cut and bloody in the corner.
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Old 5th November 2009, 1:15am   #69
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Re: Modern Warfare 2 - 11/10/09

I've never played COD multiplayer, I was going to actually buy this one for it, guess I'll get a legit copy of 4 instead now.
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Old 5th November 2009, 2:14am   #70
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Re: Modern Warfare 2 - 11/10/09

I still play cod4 online all the time. I prefer sticking to hardcore tactical s&d servers these days. Not for everyone but definitely suits me. Like I said earlier in the thread I think I'll enjoy the single-player MW2 for however long it takes me to complete it, but stick to COD4 when I'm going online after that.
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Old 5th November 2009, 8:32am   #71
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Re: Modern Warfare 2 - 11/10/09

I've got the day off for this - midnight run to Asda than sit up all night.
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Old 5th November 2009, 11:11am   #72
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Re: Modern Warfare 2 - 11/10/09

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Originally Posted by Shannow View Post
As well as lack of dedicated servers, IW have also stated that multiplayer will support a maximum o 9v9, and that the lean function has been removed entirely ''
I dont remember it having a Lean, was that a pc thing?

the omnishambles of this game goes on, Activision have also told MS "No party chat function" so that you cant be in an xbox live party while you play, you can only be in the COD party

meaning no chat while loading screens/no chat when youre dead/no chat to people who are playing different games etc

to stop "cheating" cos its not like theres Phone/Skype/TS/Ventrillo if people want to spectate cheat.
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Old 5th November 2009, 11:16am   #73
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Re: Modern Warfare 2 - 11/10/09

I'm seeing various sources claim that auto aim is enabled for both single and multiplayer with no option to turn it off, for both PC and Xbox versions.

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I dont remember it having a Lean, was that a pc thing?

Lean has been in almost all the COD games I believe, and it's incredibly handy for swatching round a corner without exposing your whole self to a vigorous bullet raping.
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Old 5th November 2009, 11:28am   #74
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Re: Modern Warfare 2 - 11/10/09

Right, so, in simple terms.
What is this game losing, that MW1 had?
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Old 5th November 2009, 11:29am   #75
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Re: Modern Warfare 2 - 11/10/09

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I'm seeing various sources claim that auto aim is enabled for both single and multiplayer with no option to turn it off, for both PC and Xbox versions.




Lean has been in almost all the COD games I believe, and it's incredibly handy for swatching round a corner without exposing your whole self to a vigorous bullet raping.
aye, i leaning was a major part of Sof2 (the last good realistic multiplayer shooter imo) but they left it out the console versions of MW and 5

usually ill just blank all this pish and get it anyway, but cod mw2 has been the first game that so much UTTER NONSENSE is being released about it everyday that i might not bother and just get right into dragon age early.
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