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Old 30th March 2005, 9:08pm   #1
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Open Transport tycoon deluxe

Open TTD is an open source clone of the original transport tycoon deluxe.

ive been playing it like mad recently it has loads of great features and its only at version 0.3.6 just now.

very soon a new graphics engine will be introduced, and judging by some of the vehicle designs on the development forum, it will look amazing.

the source code is also provided on the website including guides on how to compile it and change things. anyone can submit changes to be included into the project.

http://www.openttd.com/

it has loads of new features:

Features
OpenTTD is modeled after the original Transport Tycoon game by Chris Sawyer and enhances the game experience dramatically. Many features were inspired by TTDPatch while others are original.

Significant enhancements
=========
- autorail build tool
- canals/shiplifts
- larger stations
- non-uniform stations
- ability to join stations (of same width or length)
- checkpoints
- mammoth trains
- multiheaded trains
- Build on slopes and coasts
- goto depot order
- longer bridges
- higher bridges
- two new bridges
- presignals (CTRL-click on existing signals)
- semaphores (CTRL-D to place them)
- order sharing and copying ("goto" on other vehicle to copy, ctrl+"goto" to share)
- TTDpatch compatible Nonstop-Handling
- crossing tunnels
- build many trees on one tile
- bribe the town authority


Better useability:
================
- convert rail tool (to rail, monorail, maglev)
- build stations with drag&drop
- build while paused
- Mouse wheel can be used to scroll in menus and
to zoom in/out on win32
- autoscroll (to left/right)
- bigger demolish tool
- plant trees on area
- sell whole train by dragging to dynamite trashcan
- cost estimation with Shift
- road and rail removing by dragging


New options:
============
- "no train service" option
- "no inflation" option
- "full load any" option, as in ttdpatch
- Feature: "select goods" option
- "multiple similar industries in close proximity" option
- "multiple industries per town" option
- news item for "train is unprofitable" (change in openttd.cfg)
- news item for "train is lost" (change in openttd.cfg)
- starting_date, takes a value on the form yyyy, yyyymm or yyyymmdd.
- select what vehicle types the ai will build
- ability to chose snowline height
- change default servicing interval for vehicles
- change max # of vehicles per player
- new pathfinding algorithm for trains (enable with new_pathfinding)


Graphical/interface features:
===============
- screenshots can be BMP, PNG or PCX (select in game options menu)
- More currencies (including Euro introduction in 2002)
- More townname languages
- window mode
with double size mode (ctrl-d to toggle) (only Windows)
- resolution selection for fullscreen mode
- refresh rate configuration setting
- town directory sorting
- patch options configuration window
- "debtmax" faster loan management with ctrl key
- colorful newspaper after a certain date
- game speed increase (through fast forward button or by pressing Tab)
- color coded vehicle profits
- plant random tree type
- Hotkeys

The Disclamer:

This game requires an original copy of transport tycoon deluxe to run. this game is commonly considered abandonware, but is still copyrighted by microprose.

the original game can still be bought though (currently for £1.47 + delivery - very cheap!)

http://www.amazon.co.uk/exec/obidos/...324917-6928618
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Old 7th April 2005, 10:35pm   #2
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Re: Open Transport tycoon deluxe

The original is an all time classic. hope they haven't changed the music.... that was fab.
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Old 8th April 2005, 4:22pm   #3
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Re: Open Transport tycoon deluxe

the music is exactly the same.

most of it is, a lot of the improvements are just extensions of what was already there. it also fixes some annoyances in the game.

its basically just makes a great game better
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Old 8th April 2005, 4:34pm   #4
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Re: Open Transport tycoon deluxe

Such a good game. I think I have about 3 copies of the original.
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